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AMBER Diceless Role-Playing is a system set in, and designed around Roger Zelazny’s Amber universe. It features a unique (for its time) diceless resolution. Amber – Designed by Erick WujcikBased on Roger Zelazny’s AMBER A Complete new role-playing system! Three complete adventures. Called Amber Diceless Roleplaying, it cast the player characters as the sons and daughters of an immortal, immensely powerful family, who.

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The only limit is how bored your character would get studying. The Amber family makes Eldrad and Creed look like amateurs because those guys have only had a single lifetime to learn how to be total dicks.

And there came the fun of the game. Retrieved role-laying August This often means that the only individuals who are capable of opposing a character are from his or her family, a fact that leads to much suspicion dicdless intrigue. Of course, these things can be changed and adapted when the campaign starts, but at least have a starting point. Ads by Project Wonderful!

Amber Diceless Roleplaying Game

No one actually runs the game as described in the book, but it has good GM advice, and the rules are often used as a foundation, to be tinkered with. A willingness to spend as many points as possible on an attribute may improve your chances of a high ranking, but too dicceless a spending strategy could leave rolep-laying player with few points to spend on powers and objects.

Despite the game’s out-of-print status, a thriving convention scene exists supporting the game.

Really, I don’t know why people think of Amber first when they think diceless; must be a marketing thing. The character who bids the most for an attribute is “ranked” first and is considered superior to all other characters in that attribute. The expansion, Shadow Knightadds Constructs — artifacts with connections to shadows.

Conflict resolution [ edit ] Always comes down to comparing one stat against another. By using this site, you agree to the Terms of Use and Privacy Policy.


After the auction, players can secretly pay extra points to ciceless their ranks, but they can only pay to raise their scores to an existing rank. Most players bid low amounts between one and ten points in an initial bid in order to feel out the role-plzying and to save points dole-playing other uses.

Warfare, Endurance, Strength and Psyche. Instead, lower bidding characters are ranked in ascending order according to how much they have bid, the characters becoming progressively weaker in that attribute as they pay less for it.

An alternative strategy is to try to cow other players into submission with a high opening bid. The Chronicles of Amber. The fact is that role-playing between the player and the Role-plaaying Master is somewhat limited. In any given fair conflict between two characters, the character with the higher score in the relevant attribute will eventually win.

Wujcik also expressed a desire to create a book giving greater detail to the Courts of Chaos. Navigation Main page Recent changes Random page Help.

It meant that if you wanted to beat them, you needed to be tricky. Not the case in a Throne War. This supplemental rule book includes the role-playinv elements from the Merlin novels, such as Broken Patterns, and allows players to create Constructs such as Merlin’s Ghostwheel.

Both books were translated into Amner and published by Jeux Descartes in and Some details were changed slightly to allow more player choice — for example, players can be full Trump Artists without having walked the Pattern or the Logrus, which Merlin says is impossible; and players’ psychic abilities are far greater than those shown in the books.

Did they work together to defeat it, or did some take the opportunity to gain an advantage? The key words here are fair and eventually — if characters’ ranks are close, and the weaker character has obtained some advantage, then the weaker character can escape defeat or perhaps prevail.

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Your ad here, right now: The two existing books are now out-of-printbut they have been made available as PDF downloads. As well as representing luck, stuff can be seen as representing a character’s outlook on the universe: And it helped promote role-playing because the best allies for your character were the other characters.

Since a player cannot control another player’s bids, and since all bids are non-refundable, the auction involves a considerable amount of strategizing and prioritization by players. This is why it’s very important for player characters to make sure they never get into fair fights. Well, that person over there beat you! Some Amberzine issues are still available from Phage Press.

The new company is named Diceless by Design. With two or more equally determined players, this can result in a “bidding war” where the attribute is driven up by increments to large sums.

The only ways around it are to put enemies at a disadvantage so they aren’t at full strength, or to try to turn it into a contest of another stat instead. Shadow Knight does address this inconsistency somewhat, by presenting the “living trump” abilities as somewhat limited.

Amber Diceless RPG – 1d4chan

Amber was a great game to role-play in. Since they have paid points for a,ber items, they are a role-playinh of the character’s legend, and cannot lightly be destroyed. It’s all based on Roger Zelazny’s “Chronicles of Amber,” where everyone is immortal and have reality-hoppng solipsist powers like the Post Bros.

While a character with Pattern, Logrus or Conjuration can acquire virtually any object, players can choose to spend character points to obtain objects with particular virtues — unbreakability, or a mind of their own.

A third book, Rebmawas promised. This page was last edited on 5 Augustat